Show day as well as the month and year.Re-introduce traffic lights for close / test / open as a theme option.(Presets for RCT1 and RCT2 are included by default).
The developers have taken the original game, decompiled it and rewrote everything into a newer language while making this code open source.
RCT2 does not feature the scenario unlocking (campaign mode) that RCT1 had.The Steel and Steel Corkscrew roller coasters in RCT1 allowed boosters.RCT2 disallowed access to the mountain tool outside the scenario editor.In RCT2, parks cannot charge for both rides and entry.OpenRCT2 restores all of them (optionally). RCT2 removed the finances, mute, recent messages and research buttons.RCT2 couples a path with railings and supports. RCT1 allowed mix-and-matching of footpaths.OpenRCT2 can restore this if you tell it where to find RCT1. Many land surfaces (like the wooden, rusty and tiled roof textures) and vertical faces (like the bricks, sandstone and rusty textures) are not present in RCT2.Rocket Cars could take up to 3 cars per train in RCT1, but are limited to single-car trains in RCT2.OpenRCT2 re-added the steep inclines, reverse-incline mode and maximum height from RCT1 and allows importing Junior Roller Coaster designs from RCT1, even if they use Rocket Cars. Because of all these changes, it is not possible to import Junior Roller Coaster designs from RCT1. The possible reason for all these changes might have been to better match real life roller coasters, although no official reason has been given.RCT1 also allowed to use the reverse-incline launched shuttle mode on the Junior Roller Coaster. The maximum height of the Junior Roller Coaster in RCT2 is also lower than it was in RCT1. In addition, the Rocket Cars were moved to the Mini Roller Coaster and the Spinning Cars were removed from the game altogether.
RCT2 adds the Mini Roller Coaster, which has steep inclines.